Portfolio Project #2
Motion Design: Trajectory
28 October–25 November 2025
COORD: Arnolfini / Bower Ashton Library / Strange Brew / home
This chapter is about perseverance, finding joy nestled in the learning process and mapping out my creative journey, from the first page of a story I’ve ever read, to the latest chapter of my own trajectory. Taken a bird’s eye view from the perch of the universe, this module was all about bringing the essence of my own creative practice and persona—art, science and philosophy—into a short, one-minute film.





In the week after handing in my Inventory project, the thought of taking on a new challenge brought back some of the excitement I thought I’d feel when I first decided to pursue a Masters in Design. At that point in time, anything that could take my mind off the swirl of emotions that arised within our first project was more than welcome.

Our next task was about to venture us into the world of motion design and storytelling through moving image and I finally felt like I was at home, more prepared to deal with whatever was thrown my way. I walked in with a bag of secret talent berries: my passion for film and animation ever since I was a young, two years of film and screenwriting studies in my undergrad and six years of learning how to do motion by creating fan edits of my favourite Korean artists.

The brief for this project felt interesting, challenging and a little bit too open for comfort: You are asked to consider your creative and critical journey; your
influences and values; key discoveries and realisations; heroes or villains; foundations and aspirations. From this you will refine and create a one minute piece of motion design.

How could I fit all of my inspirations, values, hurdles, learnings—my entire creative journey in one minute? And though I already had some experience with motion walking into this, how would people doing this for the first time know where to start?

Thankfully, that’s what Orla Handley was there to help us with. During our introductory lecture together, we began chipping away at the idea of a trajectory and different motion concepts. Firstly, by thinking of the different movements that exist in our lives, personal, technical or intellectual:


Responses to the concept of ‘movement’ 



We also looked at motion projects from agencies and independent designers, particularly focusing on how different types of movement translate different emotions. Some of the examples included Wolff Ollins’ motion work for Lloyds’ 2025 rebrand, based on the ‘Cancara Philosphy’, a tribute to Lloyds’ original black horse, as well as projects I had long saved in my personal archive such as rem_owl’s Multiverse Type (2025) series on Instagram.


Lloyds (Wolff Olins, 2025)
I was really impressed with how a horse’s behaviour was used to inform the way graphic elements would move, really tying it in with Lloyds’ identity.

Multiverse Type (rem_owl, 2025)


Second came the process of uncovering the subject of our projects. To ease into the open theme, we had thirty minutes to workshop finding three words that would describe our creative development, then test them against some typographic explorations. Despite all expectations, finding the words to describe over a decade of attempts at becoming a creative wasn’t difficult; my character arc has had, at least thus far, very consistent themes:


Experimental. Exploratory. Existential.





Finally, to round off all of our thought experiments, we took another fifteen-minute pen-to-paper exploration of our trajectory, from a key moment in our pursuit of creativity to current day. I knew as early as four that the world of storytelling was for me, thanks to Antoine de Saint-Exupéry’s The Little Prince to which I am indebted to forever for opening my eyes to seeing the world through the lens of awe, wonder, and empathy—all crucial for a creative. Throughout my life, I’ve pursued this storytelling thread in a myriad of forms and mediums before landing to (but not exclusively) design.

But, once again, to create a trajectory I had to first define it for myself. The definition we were given is as follows:

trajectory (n.)
def. a person’s path of development over time, shaped by choices, experiences, and circumstances. It encompasses past choices and future possibilities, structuring the arc of one’s life.

When reading this given definition of a trajectory for the first time, I was really concerned with how one (I) could structure ‘the arc of one’s (my) life’. In my mind, an arc defines a clear, linear, perfect progression. In comparison, the initial map of my own trajectory that I ended up sketching during our final workshop together couldn’t be farther from that truth.
Irrespective of format, be it a visual map or an itemised list of turning points, key milestones, inspirations, and influences, the trajectory of my life resembles more of a jumbled mess of different interests in a flying dance that diverges, converges and interacts over the course of two decades of consciousness. Nothing is ever linear, yet, everything seems to be interconnected into a self-defining constellation.

As I look at and describe my journey, I realise how much I am influenced by my current obsession at this point in my life: space, the universe, and the fabric of my (and our) own existence. It also makes sense, then, that the first thing that my mind travelled to when trying to define trajectory wasn’t the above, but:

trajectory (n.)
def. the curved path an object follows after it is thrown or shot into the air, or of an object that is travelling through space
and, subsequently, the image of Mars rover Opportunity’s trajectory as it leaves Earth’s orbit and travels through space to our neighbouring red planet.



A not so perfect trajectory...
A perfect trajectory: Animation of Opportunity trajectory from July 9, 2003, to January 25, 2004 (Pheonix777, 2018)



Space is something that I’ve always deeply fascinated by ever since I was small. Growing up in the countryside meant that I could see the stars easily with the naked eye, making the process of getting curious and enamoured with the mysterious life beyond what I could reach ever so easy. 
When I moved to the city, everything changed fast, including the way I could measure the sky. The bright streetlights and tall blocks obscured the stars and I felt as if that wonderful, distant world was now closed off to me. Often finding myself alone in a small apartment on the sixth floor, the only way I could find comfort was through looking for the moon, the brightest celestial body that not even the city could hide, and watching a German animated film called Laura’s Stern (trans: Laura’s Star)



Pencil sketch of The Little Prince (de Saint-Exupéry, 1900-1944)


Laura’s Stern (De Rycker, Rothkirch, 2005)
The film very adequately portrays the story of a little girl, Laura, who moves with her family to the big city. She’s passionate about the universe and dreams of flying a rocket to space; and, as luck would have it, on her first night in her new home, she witnesses a star falling from the sky. After running away to rescue it, Laura and her star embark on a journey of magic and flight — up until when they both realise that in order for the star to survive, it must return home. 

It’s not difficult to see why this film (slotted at least once a week in our one-of-a-kind Sony DVD player) played such a formative role in my childhood. Though my current fascination with space is reflective of the musings and power of understanding of a 24 year-old mind, Laura’s Star holds a special place in my heart for growing my love for space, alongside The Little Prince.

I have since written at least half a dozen stories centred around the theme of the cosmos and illustrated thrice as many. Stars, celestial and planetary bodies are a reocurring symbol in my design work as well, always finding ways to incorporate them in everything I create. When thinking about how I could portray my trajectory, it was clear that space needed to be involved. 

That was the theme of my presentation for our second session, as well as the two creative directions I came up with.







Ahead of creating a storyboard, I spent some time looking on Motionographer’s website and other online source for inspiration on recent motion projects.


The Perfect Find | Title Sequence (Ali Sànchez, 2024)

I considered creating something like this, as it was already close to the style of many of my previous motion projects. However, I decided to challenge myself and try out something new.
Dishoom Glasgow (Mutanthands, 2025)

I loved this project’s use of a limited colour palette and storytelling through simple outlines, lights and shadows. Despite being encouraged to explore kinetic typography for our projects as graphic designers, watching this prompted me to consider telling my story in a similar fashion.
Sguardi Sardi (Carloina Melis, 2025)

Taking a similar approach to storytelling as Dishoom Glasgow’s promotional video, this project simplifies visuals even more. I was really inspired by its ability to create scenes and characters exclusively through geometry and colour, solidifying my intent to work through shapes.











[The writer will continue this chapter shortly.]

© Mina Popa 2025-2026